﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class SelectModeUI : GameUI
{
    public Game game;
    public void PlayGame1()
    {
        game.num = 2;
        game.LoadGameplay();
        base.Hide();
    }
    public void PlayGame2()
    {
        game.num = 3;
        game.LoadGameplay();
        base.Hide();
    }
    public void PlayGame3()
    {
        game.num = 4;
        game.LoadGameplay();
        base.Hide();
    }
}
